Tuesday, November 26, 2019

Custom Essays for Money

Custom Essays for Money Do not take risk for yourself and your prestige by consulting a company, which is going to drag you in a number of problems. To avoid any mishaps regarding plagiarism and grammatical incorrect essays for money, the students should consult our custom essay writing service so that, they can get good grades with admiration from their teachers. You should not be afraid to consult us as the staff members of our company excel in linguistics and always present essays for money in the perfect position without any kind of mistakes and blunders. These qualities of our custom essays have taken us to a position that is matchless and all the other competing companies are unable to become equivalent to us as we provide the best essays for money. The essays for money, which we are going to provide you, will be certainly error free. Therefore, whenever you feel the need for essays for money, contact our company which will assist you in all your problems regarding essays for money. Along with quality writing of essays for money, we also facilitate the students to verify the custom written essays which they have obtained for money and then, send back to us for revisions and customers’ not fulfilled requirements. We make sure that custom essays for money which are going to be submitted to your instructors and teachers will be the most excellent of all. We give guarantee for your good grades. You are not going to find a better option than CustomWritings.com, as we are the top writers of custom essay writing agencies. We are always ready to help you in essays for money. You can trust our skills and us blindly. We will never disappoint you.

Friday, November 22, 2019

Song Lyrics and Standard English

Song Lyrics and Standard English Song Lyrics and Standard English Song Lyrics and Standard English By Maeve Maddox According to a story in the NY Times, researchers from the University of Pittsburgh studied the 279 most popular songs from 2005 looking for references to drugs and alcohol. I’d like to see a study that tracks the repetition rate of nonstandard English in popular music. The Pennsylvania study found that some genres mention drugs and alcohol more than others. From my own cursory and unscientific survey, I conclude that nonstandard English is well represented across genres. (My observations are based on lyrics from songs mentioned in lists like the Top 40. There may be some better ones somewhere.) Song lyrics have more power to influence the language of young people now than they did in earlier generations. When I was growing up, I listened to songs on the radio at home, not while I was at school or walking around town. I had a record player and a small collection of records. My total listening time probably didn’t amount to more than two or three hours a week. Today’s adolescents spend an average of 16 hours a week listening to music. Nine out of ten in this age group have an MP3 player or a CD player in their rooms, and I’d guess that a great many younger children have them as well. Most American high schools operate on a 36-week schedule. Class sessions vary in length from 45 to 55 minutes. At best, a student never absent will receive about four and a half hours of English instruction a week for 36 weeks of the year; compare that to 16 hours of music consumption a week every week of the year: English instruction = 162 hours per year Music listening = 832 hours per year During those 832 hours, young music fans hear thousands upon thousands of repetitions of such constructions as: I feel the magic between you and I. –Eric Carmen When you cheated girl, my heart bleeded girl. – Justin Timberlake Can we conversate? –Young Rant/Shorty B. Can You handle me the way I are? –Timbaland Far too many stars have fell on me. –Dan Fogelberg As time goes by, you will get to know me a little more better. –Backstreet Boys The way my body feel/When you’re laying right beside me. –Sevyn Streeter Me and you are supose to be together. –Ashley Tisdale A blogger at the music site Hooks Harmony gives the crown for bad grammar to Beyoncà ©. Peter Lee’s article about â€Å"Get Me Bodied,† together with his translation of the song into standard English, is one of the funniest language laments I’ve ever read. The poor man gives it his best shot, but finally gives up: â€Å"I can’t finish this. I feel like I just translated the last half of Flowers for Algernon.† No one expects popular song lyrics to be written in formal English. The golden oldies had their share of gonnas, wannas, ain’ts and double negatives. But none of the songs from the 1940s, 1950s, or 1960s that I browsed while writing this post exhibit the vulgarity and verbal poverty of the lyrics of recent popular music. Efforts at school reform notwithstanding, the most competent English teachers in the world cannot compete with the steady indoctrination in vacuous and nonstandard English that goes on outside the classroom. Want to improve your English in five minutes a day? Get a subscription and start receiving our writing tips and exercises daily! Keep learning! Browse the Writing Basics category, check our popular posts, or choose a related post below:Avoid Beginning a Sentence with â€Å"With†Grammar Quiz #21: Restrictive and Nonrestrictive ClausesHow Do You Pronounce "Mozart"?

Thursday, November 21, 2019

Salsa dance Essay Example | Topics and Well Written Essays - 500 words

Salsa dance - Essay Example The Latin Americans are known for their love of spices in their meals. Therefore, salsa just like food is different styles of music and dance patterns put together to produce the beautiful salsa dance. Salsa music is a compendium of different types including guanguancà ³, son, rumba, mambo, cha-cha-cha- conga, Danzà ³n, the rhythms of Carnival, and plena. Salsa was identified as the great chill pepper sauce that makes up the Caribbean music and it designates a movement which is an undeniable music phenomenon (Boggs 190). Over the recent past, various dancing styles have been incorporated into salsa dancing for both men and women including spins, shoulder shimmies, acrobatics, body isolations, leg work, rolls, arm work, body movement, lifts and even hand styling. The process of synthesis and creativity is traced to Cuba where mixing of successive Cuban themes was practiced. Bernada (98) points out that the fact that some of the common music styles such as conga, bolero, guaguanco and even guaracha were all categorized under rumba. Rumba at that time was rhythm and fiesta where various styles of dance including both Columbia and yambu were enjoyed. The similar case is identified with bachata, cumbanchata, and cumbancha which literally mean a fiesta (Leonardo 123). Salsa music main ingredient is Cuban son. The musical structure is made up of piano, trumpets, percussion, counterbass, and backing vocals which are adjusted well with each other to produce salsa music. The salsa fusion and the son transformation into salsa could have been done in the Caribbean quarter of New York City. Several factors played part in emergence of salsa such as the existence of a community with a large population where the Latin and Caribbean cultures interacted, the marginalization of these communities, and the need for a musical and poetic form of expressions for their experiences and express their view regarding the contemporary world

Tuesday, November 19, 2019

Paper on business proposal Essay Example | Topics and Well Written Essays - 1500 words

Paper on business proposal - Essay Example Most of the organizations utilize financial, informational, material and human resource to run their business. In most of the cases it has been seen that were there is disorientation and mismanagement of human resource, problem occurs and other resources are also not properly utilized. In this study the focus would be on the difficult problems that business organizations encounter on daily basis. It has been noticed that these problems are usually those whose solutions are not so easily identifiable or they involve some form of controversy. Keeping in mind such issues, the study would begin with the discussion of the organization and its various day to day functions, the resources required for such functions, and the role of human resource in such situations. In order to describe the organization problems and discuss other significant aspects related to the functions and operations, a very famous Chinese home appliance company, Haier has been chosen. Though Haier has a stable positio n in the market and it is a very well-known brand, yet big organizations are bound to face difficult situations every day, which we are going to focus in this study (Haier lnc, 2012). Business Organizational Problems Companies and organizations around the world are continuously striving to examine and improve their ways of conducting business, so as to introduce multi-business model that would derive a good profit in the long run. The strategy implementation process is still the same in most of the organizations. It includes methods related to the implementation of organizational design, combining the organizational structure, control and strengthening the culture of the organization for smooth functioning of the multibusiness model concept in the organization for increasing the profitability. In order to assess the problem areas, it is very important to understand the organizational structure and the components that comprised of the framework of the organization, the shape of the o rganization, such as tall or short. This helps a lot in determining the problem areas in organization. Next we come to integration of different approaches, different structures, business or regulations within the organization. This is also important because it assists in determining when did the problem occur or might occur in near future. Then in case of re-engineering the organizational structure of functions we can notice that unidentified issues come up which even the management could not handle in the right manner (Ziegenfuss, 2001, p. 7-8). It has been noticed that organizational structure or financial issues are not always the root cause of the problems in the organization. Organizational culture is very important and it has been observed that every organization has its own unique set of culture, which differs from the other. Now based on the discussed reasons behind the organizational problems, we are going to understand the organizational problems of Haier, a famous Chinese home appliance. The first problem in Haier is regarding managing the human capital of the organization. In Haier even the exceptionally skilled employees are not rewarded adequately or motivated for his or her good work. Though the management considers it to be a part of their company policy, but it is proving itself as a bad employer among the human resource. Moreover, the approach of the company is to focus on individual efforts and performance, so there is no

Sunday, November 17, 2019

Video game console Essay Example for Free

Video game console Essay Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes. Too much of something can always harm you. This rule also applies to video games. Playing video games too often and for too long can harm you in more than one way. Many people argue that video games are ruining the lives of many children in today’s world. This is because they have no restrictions on what they play and how long they play it. Many video games these days include a lot of weaponry and, and an objective that involves killing or having to injure someone. Of course it would be terrible if a child killed someone in the real world, so why should killing them in the virtual world be any different? According to Violent Video Games (2010), â€Å"playing violent video games can make some adolescents more hostile, particularly those who are less agreeable, less conscientious and easily angered†. The disadvantages that are so commonly packaged with the word â€Å"video game† only come out in a child with the excessive use of them. There are good and bad games, and good and bad ways to use them (Chatfield, 2010). Blake (2006) found that â€Å"When kids play these games and see their favorite character commit some type of violent action, they want to repeat it†. Another negative affect that video games have on children is that they can put a bad image of women into their heads. Blake (2006) discovered that, â€Å"Women are not usually used in video games, and when they are, their purpose is usually sex appeal†. This causes children to think of women as just good looking objects to have sexual relations with. Another disadvantage of video games is that it causes children to be isolated from the social world around them. Whenever they are at home the child will go straight to the gaming console or computer. Also, while they are at school or somewhere else outside of the house, all they can focus on is thinking about how they are going to beat that next level once they get home. According to Blake (2006), â€Å"It causes the student not to care about grades or learning and to want to stay as far away from the real world as possible because of how much the player likes the videogame world†. Video games can have many bad affects if not limited. It is crucial for parents to limit their children’s video game intake, in order to avoid the horrible affects that it causes.

Thursday, November 14, 2019

Annexation Of Texas Essay -- Texas Independence

Thesis: The nine years of Texas’s independence were long and seemed to be dragged out. Were those nine years unnecessary and could it have been done in a shorter period of time? 13 October 1834 was the first revolutionary meeting of the American citizens who’d settled in Mexico, in the area soon to be known as Texas. The people attempted a movement that soon was laid to rest by the Mexican Congress. Attempts at independence were silenced for the time being and the elections of 1835 proceeded forward. With Santa Anna moving to control Mexico, and taxes increasing, Texans grew restless and rowdy. A Texan, William B. Travis and a small group of Texans attacked a squad of Mexican troops in Anahuac with the motive that â€Å"taxes should not thus be collected from them to support a standing army in their own country† (SOS 1) and soon drove them back. Travis retreated to San Felipe and were assisted to Bexar. Skirmishes and the threat of war with Mexico soon followed. Come 1835, the idea of independence was extremely popular within the territory of Texas. Assemblies were held in the later months of 1835 and soon the revolution had spread like wildfire. From the interior of Mexico, Stephen Austin returned with news from Santa Anna (the Mexican President) and stated Anna wanted nothing better than Texas’ prosperity and would promote the idea everywhere. Texans felt these words to be hollow, and rallied to the idea of independence and annexation to the United States. Within months, the nation was on the edge of war. With the smallest little spark enough to explode into chaos. Mexico saw the fire of revolution in the Texans and acted quickly. They soon sent spies in to observe the actions of the Texans and slowly started to move troop... ... pro or an antislavery state? It took nine dragged out years to be annexed to the US. So with the new US president James K. Polk being inaugurated in 1845 and one of his priorities being to claim texas, it seemed to set things in motion. 12 April 1844 was the Treaty of Texas’ Annexation into the United States of America. We take note that Texas was accepted into the â€Å"Union States† as an anti-slave state, as were all the territories annexed from the Mexican War. So finally, on 29 December 1846, the 29th Congress met and concluded in the Joint Resolution of Congress that the Republic of Texas was to be accepted as a new state in the United States under a republican government, equal to all of the original states before it and in every respect. Texas was entitled to two representatives in the House of Representatives until the government did a census of Texas’s people.

Tuesday, November 12, 2019

Natural Environment and Early Human Development Essay

In order to support the idea of nurture influences on early human development, psychologists have done some researches on several factors of early human development. One of these factors is motor development. All children go through the same stages which begin with rolling over and end by walking. However, it seems that motor behaviours can be improved by practice or encouragement. This belief is supported by Zelazo and Kolb (1972) who did an experiment where infants, who were given stepping practice during the first two months, began walking five to seven weeks earlier than babies who had no practice. Such a result can be considered as an environmental influence. Another factor, which has been researched, is speech development. Speech can be improved by more talking with babies or rewarding them for making speech sounds. Kagan (1979) claimed that children, who were reared in middle-class American homes, begin to speak one year earlier than children reared in some villages such as San Marcos due to the fact that these children, culturally, have little â€Å"verbal interaction† with adults. This research assures the importance of the environments, nurture, in early human development. In conclusion, psychologists and scientist have been arguing as to whether nature or nurture has more influence on early human development. As a result both heredity or the nature and environment or nurture are important factors in shaping human personality, but environment is the more important one. Because nature only goes so far whereas further growth and development is formed by the environment’s influence on early human development.

Saturday, November 9, 2019

Cognitive Development Essay

Social cognition is dealing with thoughts and beliefs about the social world. Social cognition allows the focus about oneself and people. Some aspect examples are thoughts, desires, and emotions. Social-cognitive development understanding can be a positive achievement for a child in child development. Social cognitive development allows a child to explore and figure out how things work. Jean Piaget had thoughts about how development is a â€Å"general process† and it allows children to have way of thinking that is useful bout the development of social cognition. Piaget suggested that during infancy, reality begins primarily at the start of the child and his or her actions actions and the outside environment. From this starting point, development proceeds both inward, allowing children to gain a better understanding of themselves, and outward, allowing them to gain a better understanding of the broader world. (Siegler, 2005) Social cognitive development is view in a way that children do not learn from influences of the environment but can often learn and use behavior due to their own personal thoughts, motivation, feelings and actions. While observing children, something to think about are consequences and examples of setting performance goals. This can be a great way to set up boundaries for children. Also these are just a few example of how social cognitive theory function. This theory can also be split up into three different but equally valid components: observational learning, self-efficacy and self- regulation. (Wood, 1989) â€Å"Observational learning is the process of learning through observing, imitating and reflecting from the behavior of others. In most cases, observational learning occurs when someone examines the actions of another and reflects upon the other and their consequences† (Ngai, 2007). Depending on the type of consequence in the action that was performed, the child that is observing can imitate that behavior. The child observing can perform the behavior in a positive or negative way. Observational learning can be seen as reinforcement but it is self-reinforcement that the child can perform. An example is a group of 4 and 5 year olds are experimenting in the dramatic play area and another child comes along to interact with the group that had been watching their interactions from afar. That child is most likely to follow their ways and choices because he has observed it. In second component of social cognitive theory is self-efficacy. Self-efficacy is the belief that a child is capable to perform task successfully and complete the task as well. Self-efficacy in a child’s view can take place and their actions can be affected by past experiences or from prior knowledge they have gained. Self-efficacy is not a strong trait component but is affected by experiences and past successes while performing the specific task. â€Å"Self- efficacy is also influenced by perceiving others performing the task, verbal persuasion, encouragement and one’s physical and/or mental state† (Wood, 1989) . An example is a child that sets a goal for them to achieve and they reach that goal. They then have that self- fulfillment. There can be a down side and the low self- esteem can come in if a child does not reach the goal intended. The last component of the social cognitive theory is self-regulation. Self- Regulation is to apply the learning principles and adjusting to the behavior that was learned. Self- regulation involves two things. Observation and then actions should be compared. When a child meets the behavior intended or if the behavior is exceeded then they can feel this self-reward fulfillment. It is a way to manage one’s own behavior with little external influences. An example of self- regulation is the dos and don’ts for a child. For a child, the ‘dos’ include doing things or finishing things they really do not want to do. ‘Don’ts’ include stopping themself from doing something they want to do. Children deal with ‘dos’ and ‘don’ts’ in very different ways. (Wood, 1989) Piaget stated that young children and their way of thinking are characterized by egocentrism. He also stated that children can have difficulty in separating their own perspective from that of what they observe from others. Preschool children can often conclude that the way that other children or people think or feel or wish exactly what they do, which is common in their social-cognitive understanding. â€Å"Subsequent research has demonstrated that Piaget somewhat underestimated young children’s perspective-taking abilities. His work did identify a central challenge in any social-cognitive activity which is separating one’s own viewpoint from that of others† (Ngai, 2007). When it comes to young children, there are two important tasks they are capable of facing. One is learning how to communicate. Children can have a hard time expressing how they feel or what they want. Sometimes children express how they feel only through their emotions instead of using their words. The next hard thing children are capable of facing is learning how to think about themselves and the social world around them. Children can be one sided and only want what they want and not think about any consequence that can occur in the environment around them. The more that they communicate in language the better their social cognition can develop and grow. This also allows for more peer and social interactions. A goal for early child development that continues to grow and that is important is that children are continuing to develop and are able to role play with other children and subconsciously they are actively constructing their own knowledge. In social learning theory, behavior can be explained in a three-ways. The first theory is called dynamic theory. This is when influences in the environment, personal factors and behavior that is performed will continue to interact. Something basic in the social learning theory is that children learn from their experiences and they also learn from their observations and actions of the other children or people around them. â€Å"Like Piaget, in the 1970s, Albert Bandura published a comprehensive framework for understanding human behavior, based on a cognitive formulation which he named the social cognitive theory† (Valkenburg, 2004). Children that have special needs or cognitive impairment should be able to have the same privileges as children that do not have any special needs. They can be successful in school and live normal fulfilling lives. They may just need a bit of individual help in learning new things. Children with special needs or cognitive impairment may need extra time, things repeated to them and the right kind of modeling behavior to help them learn the skills they need to know to live a normal fulfilling life. Practice can help them master these skills that may seem simple but are difficult to those children. Skills that may seem simple and easy to people without disabilities can be done with people with cognitive impairment. Skills such as learning appropriate hygiene, how to be safe and how to use manners are made possible. Encouragement should be promoted to these children that have a social impairment because independence can be learned, they can have progress in their development and they are learning new skills. Keep in mind that patience is required and any extra time needed. The same things can apply to the children that have special needs but their scenarios will be a little different because we will not know specific kind of need needs to be addressed. Children that have special needs can gain the same credibility. It is best if educators and parents collaborate to help children with cognitive impairment. Children with learning disabilities may experience difficulties encoding and interpreting social cues. They may be less competent than non-disabled students in understanding and interpreting social cues. Children with learning disabilities may also experience difficulty with development process of social cognition, wherein the variety of solutions proposed by these children is less than that of their normative comparison peers. â€Å"For instance, in studies involving roleplaying measures of social problem-solving skills, children and adolescents with learning disabilities may experience more difficulty with generating alternative solutions to hypothetical social situations than their peers without learning disabilities (Tur-Kaspa, 2002). Toro, Weissberg, Guare, and Liebenstein (1990) obtained a similar finding when they compared the social problem solving skills of children with learning disabilities to non-learning disabled peers† (Ngai, 2007). When simple tasks are broken down into steps that may seem more simple, this will children that have a social impairment learn easier. An example is something as simple as getting dressed. If steps are explained to the child like first put your shirt on, button it, put you pants on and then put on your belt. When the belt is on, then it is time for socks and shoes. These repeating steps can be demonstrated verbally and physically to help the child with the social impairment learn the skill. It is encouraged to give positive praise and support for the child as well. Always give positive praise from any attempt. â€Å"This process, referred to as task analysis, can be used to teach proper hygiene techniques, household chores, or any other skills† (Ngai, 2007). Parents can also be a part of the support process. Parents can stay involved in their child’s academic learning. Parents should be knowledgeable about stuff that goes on I the classroom and try to find activities or different ways to reinforce learning at home. If a child is learning new shapes or colors, parents can take their child on a walk and point out different shapes to ask the child if they know what it is. The same activity can apply with colors. Working together with the child ad being on the same page as the educator can benefit the child greatly. (Ngai, 2007) â€Å"Social activities in the community can serve as a valuable learning tool as well. Children with cognitive impairment can model the behavior of their peers, improve social skills, experience new and different settings and most importantly, have fun. To support the child’s success, family members and the professionals providing services to the child should work together to understand the child’s strengths, weaknesses, and interests† (Ngai, 2007). This is called collaboration, which any school should be responsible for doing with all families and communities. The down fall for my chosen theory can be how much society are changing and the ups and downs to it. In today’s world many negative issues are arising and no matter how much we shield our children they still can learn from their environment. Some children are exposed to too much violence, drugs and negativity that they may carry that with them to a school setting. When they do, this is brought on other children that may not know about these things and now they are finding out about it because of that one child that has been exposed to it. Things that used to be innocent such as cartoons, Disney movies, toys, dolls, and music are all being contaminated by selfish people in the society today. Things are also so fast paced where everything seems to be rushed. Parents do not have the time for their children that should be dedicated to them. An example is during homework help. If a parent is in a rush to get something else done and are trying to help their child out with homework, that parent is more likely to give their child the answers the allowing their child to use and develop their social cognition. Another issue I feel that may arise is the lack of support from educators. Along with an increase in teachers comes growing classrooms. Children are already lacking that one on one support from their educators. People are having more and more children which means our nation is growing in population. Children will suffer more because they will have a lack of material and less teacher interaction time. Where I currently work, the director accepts more and more children because she is so interested in gaining more money. In this change, the children are hurting socially emotionally because they are transitioning into older classrooms at a younger age and are forced to mature much more quickly. Like Piaget’s theory and model he broke down different stages as to how children change and the way they think during that stage. In some of the stages there are large age gaps where children should have the time to develop appropriately. If the population continues to rise and children are forced to mature much faster than they should, than the question is are they going to be socially ready t advance to their next level in school and will their social cognition be where it should be considering there are no disabilities of any kind?

Thursday, November 7, 2019

Mother-Daughter Conflict and Social Assimilation in Girl by Jamaica Kincaid essays

Mother-Daughter Conflict and Social Assimilation in Girl by Jamaica Kincaid essays Social values held to be important in human society are effectively portrayed in literature. Through literary works, individuals/writers are able to express their subjective interpretations of life and social reality as they experience it. Literature as the mirror of social reality is explicitly expressed in the literary work, Girl by Jamaica Kincaid. This literary work illustrate literature as a medium through which Kincaid was able to express her views about the values and norms imposed on women by the society, and sometimes, their own community and social group as well. In Girl, the theme of conflicts between a mother and her daughter and traditional and Western or modern values are portrayed by Kincaid's effective illustration of her relationship with her mother. Jamaica Kincaid, a contemporary American Caribbean writer, illustrates in her work the dynamics of human relationships among immigrants trying to assimilate with the dominantly Westernized English society. Written in 1978, Kincaid details in her short narrative, Girl, issues that the protagonist (or Kincaid) experiences as she and her mother's values clash against each other. In the narrative, the author enumerates the arguments, or facts of life, that her mother uses to her daughter in order to Kincaid to follow her mother's orders, especially when it comes to assuming the role and behavior that she must conduct in public. As the two begin their argument for and against Western culture, norms, and values, fallacies are evident, where the mother's arguments are usually grounded on beliefs that have no concrete or rational basis. This paper looks at the fallacies, ideologies that were illustrated in Girl to show superiority of Western culture (as portrayed by the mother) as both characters try to adjust and assimilate within their new modern English society. The first theme that emerges in the st...

Tuesday, November 5, 2019

Conjugation of the Spanish Verb Reír

Conjugation of the Spanish Verb Reà ­r The written accent on its final syllable makes reà ­r (to laugh) an unusual verb. But it is  still regularly conjugated in terms of pronunciation (although not spelling) in most forms. Sonreà ­r (to smile) is conjugated in the same  way as reà ­r. So is freà ­r (to fry) with one exception - freà ­r has two past participles, freà ­do and frito. The latter is far more common. Two of the forms below, rio and riais, used to be spelled with an accent: rià ³ and riis, respectively. But the Royal Spanish Academy eliminated the accents marks, which do not affect pronunciation, during a spelling overhaul in 2010. You may still see the accented forms in use. Irregular forms are shown below in boldface. Translations are given as a guide and in real life may vary with context. Infinitive of Rer reà ­r (to laugh) Gerund of Rer riendo (laughing) Participle of Rer reà ­do (laughed) Present Indicative of Rer yo rà ­o, tà º rà ­es, usted/à ©l/ella rà ­e, nosotros/as reà ­mos, vosotros/as reà ­s, ustedes/ellos/ellas rà ­en (I laugh, you laugh, he laughs, etc.) Preterite of Rer yo reà ­, tà º reà ­ste, usted/à ©l/ella rio, nosotros/as reà ­mos, vosotros/as reà ­steis, ustedes/ellos/ellas rieron (I laughed, you laughed, she laughs, etc.) Imperfect Indicative of Rer yo reà ­a, tà º reà ­as, usted/à ©l/ella reà ­a, nosotros/as reà ­amos, vosotros/as reà ­ais, ustedes/ellos/ellas reà ­an (I used to laugh, you used to laugh, he used to laugh, etc.) Future Indicative of Rer yo reirà ©, tà º reirs, usted/à ©l/ella reir, nosotros/as reiremos, vosotros/as reirà ©is, ustedes/ellos/ellas reirn (I will laugh, you will laugh, he will laugh, etc.) Conditional of Rer yo reirà ­a, tà º reirà ­as, usted/à ©l/ella reirà ­a, nosotros/as reirà ­amos, vosotros/as reirà ­ais, ustedes/ellos/ellas reirà ­an (I would laugh, you would laugh, she would laugh, etc.) Present Subjunctive of Rer que yo rà ­a, que tà º rà ­as, que usted/à ©l/ella rà ­a, que nosotros/as riamos, que vosotros/as riais, que ustedes/ellos/ellas rà ­an (that I laugh, that you laugh, that she laugh, etc.) Imperfect Subjunctive of Rer que yo riera (riese), que tà º rieras (rieses), que usted/à ©l/ella riera (riese), que nosotros/as rià ©ramos (rià ©semos), que vosotros/as rierais (rieseis), que ustedes/ellos/ellas rieran (riesen) (that I laughed, that you laughed, that he laughed, etc.) Imperative of Rer rà ­e (tà º), no rà ­as (tà º), rà ­a (usted), riamos (nosotros/as), reà ­d (vosotros/as), no riais (vosotros/as), rà ­an (ustedes) (laugh, dont laugh, laugh, lets laugh, etc.) Compound Tenses of Rer The perfect tenses are made by using the appropriate form of haber and the past participle, reà ­do. The progressive tenses use estar with the gerund, riendo. Sample Sentences Showing Conjugation of Verbs in Rers Pattern Si rà ­es, yo reirà © contigo. (If you laugh, I will laugh with you. Present indicative, future.) En fin, rà ­e como nunca ha reà ­do en su vida. (Finally, he is smiling as he has never smiled in his life. Present indicative, present perfect.) Sonrio despuà ©s de unos segundos de incomodidad. (She laughed after a few seconds of discomfort. Preterite.) Quiero que riamos juntos. (I want us to laugh together.  Present subjunctive.) En las fotos tomadas ante del siglo XIX, las personas casi nunca sonreà ­an. (In photos taken before the 19th century, people are almost never smiling.  Imperfect.) Para hacer cebolla frita en conserva, yo la freirà ­a a fuego lento hasta que estuviera transparente. (To make fried onions for canning, I would fry them on a low flame until theyre transparent. (Past participle used as an adjective, conditional.)  ¡Sonrà ­e! (Smile! Imperative.)

Sunday, November 3, 2019

Compare and Contrast the film Almos' a Man to the story A Man Who Was Essay

Compare and Contrast the film Almos' a Man to the story A Man Who Was Almost a Man by Richard Wright - Essay Example The setting of the film and story is a vital aspect to consider when going through the various aspects they bring forth. In both of the works, the setting or rather the conditions that the two live are very deplorable and are why they go through the suffering that they do. The setting in the story depicts poor conditions people were subjected too and the same is seen in the film, where Dave had to work and struggles to have an identity as he was treated like a child. In earlier days, people did not have any compassion and treated people that they thought were of ancient decent poorly (Brignano). Dave in the film and in the story by Richard Wright seems to have a common decent provided they were white. The only issue that made them different is the fact that they did not live in as appropriate conditions as their employers. Character is another important factor to incorporate in the analysis aiming at understanding the concept that the film and story bear. In the story and in the film, Dave has an attitude problem. This is depicted in both the film and story where Dave thinks that owning a gun will get him respect from people. In the film and story, Dave struggles with finding his purpose in the world and this can be explained further by the social differences that existed in society where whites were deemed superior and he felt that he had to have a purpose in the world. Symbolism in the story is that of poverty. Both the story and the film depict how Dave and others like him used to work for rich families in the fields so that they could have a place to live and support themselves. That was the time that slavery was at its peak. Many of the people that used to work at that time were very poor and did not have a place to live. This led to them getting work from the rich so that they could get enough money to go by. These rich families were very influential and rude to workers and thus the reason many of